What is an Orki?
The Orki are a fantastical and diverse species, blending anthropomorphic features, magical abilities, and diverse body shapes; Orkis come in all shapes and forms, they can be: Aquatic, Mammalian, Reptilian, Avian, Invertebrate, and Unknown.
An Orki's body shape can only be limited by your imagination and you're free to do as you please as long as no trait is needed for the attribute chosen; Your Orki may be Feral, Anthro, and even Humanoid, they can range from short to tall, to thin to chubby, scrawny to bulky and any variation of shape imaginable.
Height sizes:
A common Orki's height without Huge or Tiny trait is from 4ft up to 13ft.
Main characteristics of the Orki are:
- Gemstone noses or beaks, coming in various shapes and forms;
- Four to six gems on their bellies.
Both of these are formed from crystallized magic, their maintenance is what keeps them healthy!
Some other important traits of Orki are:
- A pair of Antennas
- Tusks and Fangs
While these are important to Orkis, they may be removed with the proper trait!
✮⋆˙ Magical Prowess:
- Orki are capable of a multitude of magical powers, many of these being related to the nature of the Orki's personality, the way it was raised, or even the needs it may have, an Orki's magic is very mysterious and many factors influence it. For example: an Orki that was raised in a farm household, may develop plant-related or animal-related magic, while an Orki that likes to show off could develop abilities that would help it do so.
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Creation Guide:
While creating your Orki design, you must pay attention to the traits you're allowed to have within the rarity of your MYO, these come in the following rarities:
- Common
- Uncommon
- Unusual
- Rare
- Mutation
- Unlimited
Through MYO sales you're able to obtain: Common, Uncommon, Unusual and Rare.
Event-only are: Mutation and Unlimited.
The rarity of your MYO will show you what traits you may use, if you have an Uncommon MYO you can use up to Uncommon rarity traits and subspecies (ex: Mammalian) and for a Rare you may use up to Rare rarity traits and subspecies (ex: Invertebrate).
However keep in mind that just because you have a Rare MYO that doesn't mean you can only use rare traits, you'll still have all traits from the other lower rare rarities available, it goes as:
Common < Uncommon < Unusual < Rare < Mutation < Unlimited
●Some specially granted MYOs may come with exceptional traits added in, as for example a Rare MYO with 2 Mutations may be granted on an event or even a Common MYO with 1 Mythical Trait. ●
Traits and Characteristics!
- Gem Nose/Gem Beak, all Orkis need to have these, they come in many variations:
● Nose: Round, Heart, Checkmark, T, Nub and Square, only the Round nose is common, while the others are Uncommon Traits, there are some special Holiday Noses as well!
(Click here to read more)
● Beaks: any kind of beak!
Belly Gems
● 6 in case of non-unknown subspecies
● 4 in case of it being an unknown
Gems can come in any shape, but without the Mismatched Trait they must be all the same shape.
Tusks and Fangs
- Both Tusks and Fangs are Common Traits and may be freely used without trouble, but their absence configurates as the Uncommon Trait: Absence of Tusks/Fangs.
Antennas
Most Orki have a pair of them on their head, they come in three specific types and can be styled in many forms!
Though be careful as if you make them too long you'll need the Trait Long Bodyparts for it.
(Click here to learn more)
What about their paws?
This is mostly a minor note, but Orki commonly have either cat/dog-like paws or human-like hands, for their feet it's usually cat/dog-like paw as well, all of these usually have dog-like pawpads!
Any other type of hand/feet falls within: Odd Feet, Odd Hands and Odd Pawpads.
Free Traits!
There are a few traits that are fully free and optional, these being:
- Small Triangular Nub horns
- Hair: only on the head! present in any other bodypart, it's considered Fur
- Magic: can be drawn on the ML as long as it doesn't obstruct it too much
Important Coloring Notes
Colors are separated into:
● Pawpads|Gems|Claws|Horns|Nose
● Body (includes traits that don't affect the other separations, ex: spikes)
● Eyes
What does this mean? this means that colors on each of these sections aren't interchangeable !
Certain coloring rules must be followed if you don't haves specific traits, they are:
● Gem Noses/Beaks, Pawpads, Claws, Belly Gems and Horns, must be the same color unless you have the Multicolored Trait;
● Pupils can only be: black, white, a lighter tone than the iris or a darker tone of the iris;
● Scleras need to be white, or else they'll fall under the Odd Eyes Trait;
● Teeth should be white unless they have the Colored Teeth Trait.
Subspecies
(Read more about the Subspecies Here)
Within a subspecies there are certain traits that may be granted freely upon the creation of your Orki, keep in mind though that that after creation you'll need items to add them regardless of the subspecies.
The traits can also be freely granted upon a subspecies change by using the Subspecies Changer items!
- Aquatic Fins
- Aquatic Tail
- Gills
- Fish Fins as Ears
- Fishtail Ears
- Anglerfish Lure
- Tentacles
- Frills
- Fur
- Mammalian Tail
- Mammalian Ears
- Whiskers
- Pouch
- Gem Beak
- Feathers
- Wings
- Avian Tail
- Odd Feet (If it's Avian)
- Reptile Tail
- Reptilian Carapace
- Spikes
- Plates
- Scales
- Invertebrate Tail
- Invertebrate Shell
- Exoskeleton
- Pincers
4 Belly Gems (Not Optional)
Material Bodyparts
Object Bodyparts
With all of that you're set to go off and create your Own Orki!
If you have questions, you're free to ask them below.
You can find all our traits and visuals for them HERE